![]() Unfortunately once you get into the high level online, serious cracks begin to show. I've initially given it a glowing review on Steam. It's hard to play 30 min of online without at least a few WTF moments.It is really unfortunate, because otherwise the game would be stellar. The amount of times I've been grabbed mid strike (which should never happen btw), the amount of times I've tried a grab in a pretty guaranteed situation, only for that grab to whiff etc. You will get owned by every Azwel, Ivy, Nightmare or Kilik player.But that is not the biggest issue here, the biggest issue is that the core mechanics DO NOT WORK AS EXPECTED, when pushed to the limit. There is literally no point playing more technical characters like Taki, Yoshimitsu or even Mitsurugi. You have to play dirty, and this ruins the game for me. If you get into higher level online, the amount of cheese on display is jaw dropping. there are severe balancing issues, with certain characters having outright exploits, especially in laggy situations. Everything I would ever want from a new SC. there are severe balancingI've spent over 60h on SC6, it is a very enjoyable game. I've spent over 60h on SC6, it is a very enjoyable game. Just be sure to do that when the main campaign's path is near them because you can get ambushed by significantly higher leveled AI that will waste your money if you lose.All in all, SC6 is a let down and in this hypercompetitive fighting game market, you can do far better. ![]() Everything again here is told through texts and portraits and you only get the meager offering of freedom with a good/evil character choice system and "exploration" that you have to pay money to even go to side missions. Don't get me wrong, it's fun to create and mess around with custom characters, but the mode that goes along with it is just boring. Why have us fighting mooks that don't even appear in the game? This is a fighting game, your plot should have reason for these characters to meet and duke it out more.You'd think that character creation and the "Libra of Souls" mode would pick up alot of the slack here, but it doesn't. Sure there's "side stories" but those were pretty mediocre as well. Like really? Texts and terrible artwork for the majority of your cutscenes? And the main plot was Zzzzzzzzz boring with repeated cheesy but not funny lines and it barely incorporates the cast. Sorry, but in the age of Injustice, Smash, and Guilty Gear, half-assed doesn't cut it anymore. ![]() I wanted to like this one because I had good memories of Soul Calibur 6 but man oh man did this one disappoint.Wanna see everybody spam rock-paper-scissors QTEs repeatedly ad infinitum? Wanna see the same characters of Groh and Nightmare over and over again in matches? Wanna see the flow of combat grind to a complete halt everytime someone does a "flashy" move and everything stops so it can look like a movie? The base mechanics itself are okayish (but not balanced) but instead of making it better they just tacked on a bunch of "bling" to make it look good but really bring down the gameplay.The main story mode is laughable and is only a retread of the original Soul Calibur. I wanted to like this one because I had good memories of Soul Calibur 6 but man oh man did this one disappoint.Wanna seeWoooo boy.
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